Liko-Paul Pinsonnault

Liko-Paul Pinsonnault

CEO, Soliton Interactive

Liko-Paul Pinsonnault is the CEO of Soliton, a Montreal-based studio at the intersection of cutting-edge technology and game development. He began his career in 2005 as a physics programmer at Behaviour Interactive, before moving to Ubisoft Montreal, where he led programming teams across both core technology and game production.
During his time at Ubisoft, Liko-Paul played a key leadership role in shipping major titles including Assassin’s Creed Unity, and Rainbow Six Siege. In 2016, he joined Wargaming in Australia as Product Director, where he helped shape the studio’s vision, drove live game technology for titles like World of Tanks and World of Warships, and contributed to the development of Wargaming’s next-generation IPs.
In 2020, Liko-Paul returned to Canada and co-founded Soliton with Alexandre Ouimet and Catherine Messier, with the goal of pushing the boundaries of interactive technology and game design.

Past appearances (1)

XP Game Summit 2025