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Can Games Help Revive an Indigenous Language?

Stage 2 (Regency A)

Métis developer Josh Nilson shares how his team used Roblox to create a culturally meaningful game that teaches Northern Michif, a language with fewer than 2,000 speakers.

We Created a Global Gaming IP And So Can You

Main Stage (Regency B)

How did a small team with no prior gaming experience and a modest budget of just $2 million create Goose Goose Duck, a global sensation that rocketed to the top of the all-time peak concurrent player charts on Steam? Join the head of Gaggle Studios as he shares the unlikely journey behind their breakout hit.

It Takes a Village: Bringing Narrative to Disney Dreamlight Valley

Stage 3 (Regency C)

How do you create a world where Buzz Lightyear from Toy Story can live in harmony with Scar from The Lion King? How do you bring all these characters together while keeping them true to themselves? In “It Takes A Village”, Josh Labelle, Creative Director of Disney Dreamlight Valley, will highlight the challenges and opportunities of creating the shared universe of Disney characters in DDV.

Inside Indie (Self) Publishing

Main Stage (Regency B)

What do indie publishers think about, what do the big platforms they work with think about, and what does that mean for people who make games?

Level Up Your IP Strategy

Intellectual property is a term that is used to describe many things in the video game industry, but rarely to describe what it actually is. This conference is tailored to the industry and designed to help everyone understand the main three types of IP : patents, industrial designs and trademarks. Once you understand what IP […]

Ask Games Lawyers Anything Roundtable

King Ballroom

Have you been pondering an interesting legal question but haven’t had the opportunity to ask? In that case, please join us for an AMA with experienced (and very friendly!) in-house and external lawyers where you’ll have a chance to ask and discuss legal questions regarding game development.

Creating a Community with Your Influencer Program

Stage 3 (Regency C)

One of the biggest questions when building your community is how to get those first groups of people -- who are not friends and family -- starting to pay attention and join in the excitement for your upcoming game.

Game Funding Panel

Main Stage (Regency B)

This panel brings together a diverse group of industry experts to explore the many paths to funding your game or studio.