Adam Saltsman

Adam Saltsman

Director, Finji

Adam entered the game industry in 2006 as a freelance 3D modeler and released his first notable independent game, Canabalt, in 2009. Since then, he has been busy co-founding Finji with his partner and CEO Rebekah Saltsman, helping ship games like Tunic, Night in the Woods, Chicory, and Wilmot's Warehouse. Adam has two kids who need to talk about Brawl Stars less and a corgi who doesn’t. In his spare time he enjoys movies, books, drawing, puzzles, and skating.

Adam directed Overland, and created Canabalt (now part of MoMA’s permanent design collection), Capsule, Dikembe Mutombo’s 4 1/2 Weeks to Save the World, and Hunger Games: Girl on Fire. He also worked as an artist, designer, or programmer on FEZ, Cave Story+, Hundreds, Steambirds, Wurdle, Alphabet, and Microsoft Flight Simulator X, and served as advisor to GDC, the NYU Game Center Incubator, Femicom Museum, and Fantastic Arcade. Since October 2024 he's released 13 new web games (and counting).

Past appearances (1)

XP Game Summit 2025