About Session
2025 was a year of unprecedented growth for D2C, with rulings like Epic v. Apple and Epic v. Google unlocking new growth vectors for web store revenue.
In 2026, Apple and Google have responded by restructuring their fee models. The all-in 30% fee will soon be no more, now reduced and being split into separate fees for service and billing.
The new fee structure is a win for game developers all over the globe, but it also introduces deeper complexity beyond the simple 30% model. So what now? What should you be doing to prepare for the new terms?
Join this talk where Chip Thurston, Head of Gaming at FastSpring, explains:
How the new fee system works
When the new fees will roll out, globally
Where uncertainty for remains future regulations
How top studios are already reacting and evolving their D2C strategy