Opening Remarks

Main Stage (Regency B)

The opening remarks will set the stage for two dynamic days at the XP Game Summit, welcoming attendees from across the game development ecosystem.

XP Indie Pitch Competition

Main Stage (Regency B)

Join us live at XP Game Summit 2025 for the XP Indie Pitch Competition where great ideas meet the people who can help bring them to life.

Producing World-Class Events in the Esports Space

Stage 2 (Regency A)

This panel brings together seasoned professionals from Riot Games and OverActive Media to share their experiences behind some of the industry's biggest tournaments and activations. The panel will dive into […]

R&D in Gaming – What’s Next?

Stage 2 (Regency A)

This panel highlights the latest scientific advancements driving innovation in gaming.

Creative First, Business Always

Main Stage (Regency B)

Interactive Ontario's Indie Superboost panel will explore the ongoing balancing act between creative ambition and business realities that every indie developer faces.

Bots Don’t Sleep: AI QA for Games That Launch Smoother

Stage 3 (Regency C)

What if your best playtester never missed a bug—and never needed sleep? From indie teams to AAA studios, developers are using AI bots to rethink playtesting—automating the grind, catching issues earlier, and freeing teams to focus on what matters most: building great games.

Ask Games Lawyers Anything Roundtable

King Ballroom

Have you been pondering an interesting legal question but haven’t had the opportunity to ask? In that case, please join us for an AMA with experienced (and very friendly!) in-house and external lawyers where you’ll have a chance to ask and discuss legal questions regarding game development.

John Wick: Immersive Experience using Unreal Engine 5

Main Stage (Regency B)

The John Wick Experience at Area15 features an interactive room equipped with four large screens where players can wield laser guns to shoot at virtual enemies in an industrial complex setting.

Improving your in-Editor workflows with Unity Muse

Stage 3 (Regency C)

Unity's AI solutions provide a breadth of generative AI capabilities to build, animate, and troubleshoot errors with ease, all directly within the Unity Editor.

Get Rich at a Reasonable Pace

Main Stage (Regency B)

An insightful collection of proven methods and actionable insights designed to help developers navigate the complex game development landscape, reduce risk, and significantly improve their chances of creating a commercially successful game.

Happy Hour Hosted by Sentry

Stage 2 (Regency A)

Join us for a relaxed and lively Happy Hour hosted by Sentry—an ideal way to unwind, make new connections, and catch up with industry peers over drinks.