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Crafting Emotions in Games: The 5 Pillars That Make Players Feel

June 12 @ 10:50 am - 11:30 am

What makes a game into an emotional experience? This talk explores how to make players feel – from unforgettable characters and immersive worlds to authentic themes and narrative structure. Drawing on examples from beloved titles and practical development insights, this session is designed to help developers craft experiences that hook you in and stay with you, long after the credits roll.

Details

Date:
June 12
Time:
10:50 am - 11:30 am

Venue

Main Stage (Regency B)

Organizer

Christian Fonnesbech