About Session
The traditional studio model of long planning cycles, rigid pipelines, and budgets demanding mass-market hits is no longer viable. AI has collapsed the cost of production, and with it, the rules that shaped the industry for decades. In this 20-minute talk, we’ll share how our studio rebuilt itself from the inside out: retooling every stage for rapid prototyping, restructuring compensation so employees are rewarded for ideas rather than output, and reorganizing teams around the insight that execution is no longer the bottleneck; imagination is. We’ll also explore what this means for the broader industry: why niche titles are suddenly profitable, why thousands of excellent indies are about to flood the market, why game prices are heading down, and why AA and AAA studios should be paying very close attention.