Andrew Carvalho
About Andrew
Andrew has 15 years of industry experience across 30 launched titles, focusing on technical development and design. He started his career as a freelance developer on projects including Sound Shapes, Blasters of the Universe, and LOUD on Planet X. In 2016, Andrew co-founded Laundry Bear Games, which celebrates it’s 10 year anniversary this March.
Andrew has earned a reputation as a developer who brings projects to completion in any situation. His experience includes addressing technical debt, multi-platform releases, optimization, and solving niche problems in order to bring games to market. He has worked with some of the best studios, notable publishers, and successful projects, including the recently released Baby Steps, Despelote, and Caves of Qud.
Andrew also has over six years of teaching experience, having taught part time in Sheridan’s Honors Bachelor of Game Design program from 2016 to 2022, in addition to his full time role at Laundry Bear.