Wolfgang Hamann

Wolfgang Hamann

Pres./CEO/Founder/Owner @ Koolhaus Games Inc.

About Wolfgang

Wolfgang Hamann: Pres./CEO/Executive Producer and Founder/Owner.

Award winning Koolhaus Interactive & Games, established in 2005, is Vancouver, Canada’s longest established independent mobile app and video game development studio.

9 number 1’s, 11 top 10’s (USA App Stores) and 22 consecutive releases with 8/10+ critical reviews. Over 70 titles developed and released. Koolhaus’ R & D division has developed several cutting edge technology solutions including: KoolAi, KoolAR, KoolPlan and KoolTrans.

In his previous life Wolfgang was a record producer, music publisher and personal manager in the music industry and has been privileged to have been involved with the entertainment industry for over 40 years.

Video Game Industry Credits Include: Lumiere, Temple Run Arcade+, NBA2kMobile, WWE Supercard, NBASupercard2k21 & 2k22, Roma/Sparta300, WB Game of Thrones, WWESupercard2k20, MyNBA2k20, Battle Rally, OOMF!, MyNBA2k19, MyNBA2k18, NHL Supercard 2018, MyNBA2k17, NHL Supercard 2017, Mortal Kombat X, Injustice Gods Among Us, Panda’s Playtime, Fox’s City Adventures, AS: Lost Gems London, AS: Lost Gems Egypt, Sports Jeopardy, Antique Shop Book of Souls, Journey of the Lost Souls, OOMF!, Capsized, Urban Futbol, Centipede: Origins, Formerly a producer and project manager at Radical Entertainment. Game credits while at Radical include: Simpsons Road Rage (PS2, Xbox360, Gamecube), The Hulk (PS2, Xbox360, Gamecube), CSI 1 & 2 and Monsters Inc (Gamecube) (all Radical Entertainment) and NHL2000 and NHL2001 (EA).

While at Radical, Wolfgang managed the Tools and Library team and the Sound Department.

Wolfgang created the CSA – Critical Stage Analysis process which is utilized at Koolhaus on a regular basis. Published articles including “Goodbye Postmortems – Hello Critical Stage Analysis” and “Structuring Creativity” in Game Developer Magazine (October 2003). CSA Reference: https://www.gamedeveloper.com/production/goodbye-postmortems-hello-critical-stage-analysis