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UID:ech-session-6267@xpgamesummit.com
DTSTAMP:20261114T011354Z
DTSTART:20260522T153000Z
DTEND:20260522T161500Z
SUMMARY:Designing Effective Communication During Game Development
LOCATION:Red Stage (Regency A)
DESCRIPTION:Whether it is two people or fifty\, knowing how to communicate 
 clearly\, resolve conflicts\, and align goals can make or break a game’s
  development. Come and learn some tips and tricks to design a system that 
 works for your team\, how to iterate when it does not\, and maybe even fin
 d the fun in documentation.\n\n\n\nThis presentation will go over topics l
 ike:\n\n\n\nEstablishing authenticity\n\n\n\nCommunication core pillars\n\
 n\n\nCreating functional documentation\n\n\n\nFeedback and adjustments\n\n
 https://xpgamesummit.com/sessions/designing-effective-communication-during
 -game-development/
URL:https://xpgamesummit.com/sessions/designing-effective-communication-dur
 ing-game-development/
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