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UID:ech-session-6258@xpgamesummit.com
DTSTAMP:20261114T050432Z
DTSTART:20260521T190000Z
DTEND:20260521T194500Z
SUMMARY:Best Practices for Multi-Platform Development
LOCATION:Blue Stage (Regency C)
DESCRIPTION:Applying just a few best practices for code and design to a gam
 e during development\, regardless of project budget\, can make a huge diff
 erence in the amount of work required to bring the game to new platforms i
 n the future. Changes to allow for the potential of wider platform distrib
 ution isn’t just a win for the future of a project\, but also manages te
 chnical debt that is beneficial to even single platform projects as they n
 ear release.\n\n\n\nAbstracting platform specific details from game logic 
 with specific flexible approaches\, especially with logic pertaining to us
 ers\, save data\, and platform features\, makes current development faster
  and future platforms a viable commercial decision. Whether working with a
  specialist team or tackling the work within your own studio\, making smal
 l changes early and being aware of the process\, releasing a project on ad
 ditional platform can be a process measured in weeks rather than months\, 
 cutting costs and helping streamline release marketing.\n\n\n\nThis talk w
 ould go over common pitfalls and complications when bringing a project to 
 multiple platforms\, primarily console development but also mobile and des
 ktop platforms. Using the multitude of experiences Laundry Bear has accumu
 lated while helping to bring dozens of games to market\, the talk would ad
 dress the most common issues that arise during the entire process. Startin
 g with common technical and design issues and how to avoid them early\, fo
 llowed by techniques to minimize technical debt to allow smooth post launc
 h support\, and finally an overview of key release management steps and ti
 melines from content lock to release.\n\nhttps://xpgamesummit.com/sessions
 /best-practices-for-multi-platform-development/
URL:https://xpgamesummit.com/sessions/best-practices-for-multi-platform-dev
 elopment/
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