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X-WR-CALNAME:XP Game Summit
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X-WR-CALDESC:Events for XP Game Summit
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BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T124000
DTEND;TZID=America/Halifax:20250612T132000
DTSTAMP:20260421T143236
CREATED:20250529T104656Z
LAST-MODIFIED:20250606T165018Z
UID:4744-1749732000-1749734400@xpgamesummit.com
SUMMARY:Advancing UX Strategy & Ethics in the Game Industry
DESCRIPTION:Game user experience (UX) is mostly approached very narrowly in the game industry\, around a game’s UI. However\, UX is better seen as a mindset impacting all aspects of game development. Dr. Celia Hodent\, former director of UX at Epic Games will provide insights on how to approach UX as a strategy\, so that it can benefit a project and a studio efficiently every step of the way. Having a UX mindset means improving players’ experience\, which in turn benefits business goals. But it also means putting players first. This entails considering ethical challenges ranging from design (e.g. dark patterns) to business models (e.g. lootboxes) to avoid exploiting players’ time and money. The talk will conclude with guidelines for developing ethical games.
URL:https://xpgamesummit.com/program/advancing-ux-strategy-ethics-in-the-game-industry-2/
LOCATION:Stage 3 (Regency C)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T124000
DTEND;TZID=America/Halifax:20250612T132000
DTSTAMP:20260421T143236
CREATED:20250529T104653Z
LAST-MODIFIED:20250606T161706Z
UID:4741-1749732000-1749734400@xpgamesummit.com
SUMMARY:R&D in Gaming - What's Next?
DESCRIPTION:This panel highlights the latest scientific advancements driving innovation in gaming. Researchers and technologists will showcase cutting-edge papers\, prototypes\, and experimental tools pushing the boundaries of AI\, graphics\, interactivity\, and immersive technologies. Join us for a deep dive into the research shaping tomorrow’s games—from lab to live environments.
URL:https://xpgamesummit.com/program/rd-in-gaming-whats-next-2/
LOCATION:Stage 2 (Regency A)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T114500
DTEND;TZID=America/Halifax:20250612T122500
DTSTAMP:20260421T143236
CREATED:20250529T104709Z
LAST-MODIFIED:20250610T153318Z
UID:4746-1749728700-1749731100@xpgamesummit.com
SUMMARY:Introduction to Vtubers and Value Proposition for Companies
DESCRIPTION:The VTuber industry has experienced significant growth in recent years. In 2023\, the global VTuber market was valued at approximately $1.35 billion and is projected to reach $5.03 billion by 2030. In this presentation\, Lidia Nekozawa (the #2 VTuber in Canada as listed on Playboard) will guide you through Partnering with VTubers. This opportunity offers companies a unique advantage to engage with a highly interactive and dedicated audience. VTubers have cultivated loyal fanbases through consistent content creation and authentic engagement\, making them effective ambassadors for brand messaging.
URL:https://xpgamesummit.com/program/introduction-to-vtubers-and-value-proposition-for-companies-2/
LOCATION:Stage 2 (Regency A)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T114500
DTEND;TZID=America/Halifax:20250612T122500
DTSTAMP:20260421T143236
CREATED:20250529T104655Z
LAST-MODIFIED:20250606T161714Z
UID:4743-1749728700-1749731100@xpgamesummit.com
SUMMARY:How to Design and Build Killer Game UI
DESCRIPTION:In most game studios\, designers create the UI and then hand it off to developers to make it functional. That handoff is often messy\, time-consuming\, and riddled with redundant work. Developers might struggle to execute the designer’s vision due to their tool or language\, or build functional UI with developer tools like HTML or XAML — not design tools. \nThere is a new\, better way to build game UI. With Rive\, you design and animate game UI in the Rive Editor\, export it to the Rive format\, and run your files with the Rive Runtimes in Unity\, Unreal\, Defold\, or your custom game engine.\nRive’s Tod Bouris and Dave Doherty will break down how to build a game menu that’s both functional and powerful\, without sacrificing creativity. They’ll also show examples from games using Rive today.
URL:https://xpgamesummit.com/program/how-to-design-and-build-killer-game-ui-2/
LOCATION:Stage 3 (Regency C)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T114500
DTEND;TZID=America/Halifax:20250612T122500
DTSTAMP:20260421T143236
CREATED:20250529T104654Z
LAST-MODIFIED:20250611T144939Z
UID:4742-1749728700-1749731100@xpgamesummit.com
SUMMARY:Building an OP Cashflow Strategy for your Studio to Thrive
DESCRIPTION:Do you want to add more cash to your studio with no strings attached?\n\nDo you want to put more cash in your pocket with little to no tax?\n\nDo you want to convert sweat equity into cold\, hard cash?\n\nLet’s discuss strategies that enable studios of any size to supercharge established financial tools to achieve this. Early-stage indies can convert sweat equity into real cash value with minimal investment. Established studios can use robust strategies that far outpace any conventional tax planning mechanisms.\n\nProviding you with knowledge that goes far beyond the basic advice you’re used to\, we’ll share how a thorough understanding of tax legislation combined with expert insight can help you build an OP strategy for your studio to thrive.
URL:https://xpgamesummit.com/program/gaining-the-edge-building-an-op-financial-strategy-for-your-studio-to-thrive-2/
LOCATION:Main Stage (Regency B)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20250612T105000
DTEND;TZID=America/Toronto:20250612T113000
DTSTAMP:20260421T143236
CREATED:20250610T165938Z
LAST-MODIFIED:20250610T170019Z
UID:5072-1749725400-1749727800@xpgamesummit.com
SUMMARY:Producing World-Class Events in the Esports Space
DESCRIPTION:This panel brings together seasoned professionals from Riot Games and OverActive Media to share their experiences behind some of the industry’s biggest tournaments and activations. The panel will dive into what it takes to deliver high-impact esports events — from logistics and production to fan engagement and brand partnerships. Learn how top organizations navigate the fast-paced\, ever-evolving world of competitive gaming.
URL:https://xpgamesummit.com/program/producing-world-class-events-in-the-esports-space/
LOCATION:Stage 2 (Regency A)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T105000
DTEND;TZID=America/Halifax:20250612T113000
DTSTAMP:20260421T143236
CREATED:20250529T104650Z
LAST-MODIFIED:20250606T161725Z
UID:4740-1749725400-1749727800@xpgamesummit.com
SUMMARY:Uken’s 10x Monitoring Win: Datadog Out\, Open Source In
DESCRIPTION:Come hear about our journey on replacing Datadog to monitor our systems at Uken Games and how we migrated to an open source Observability stack. We’ll be covering what monitoring capabilities we had with Datadog and explore our in-house Open-source based system which costs ~10x less and eliminates unpredictable vendor pricing. We’ll dive deep into how we replaced each component that we were using from Datadog\, pragmatic cost cutting decisions\, and technologies we used such as OpenTelemetry\, Clickhouse\, Prometheus & Grafana to ensure the highest quality gaming experience for our global playerbase.
URL:https://xpgamesummit.com/program/ukens-10x-monitoring-win-datadog-out-open-source-in-2/
LOCATION:Stage 3 (Regency C)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T105000
DTEND;TZID=America/Halifax:20250612T113000
DTSTAMP:20260421T143236
CREATED:20250529T104649Z
LAST-MODIFIED:20250610T153905Z
UID:4739-1749725400-1749727800@xpgamesummit.com
SUMMARY:Crafting Emotions in Games: The 5 Pillars That Make Players Feel
DESCRIPTION:What makes a game into an emotional experience? This talk explores how to make players feel – from unforgettable characters and immersive worlds to authentic themes and narrative structure. Drawing on examples from beloved titles and practical development insights\, this session is designed to help developers craft experiences that hook you in and stay with you\, long after the credits roll.
URL:https://xpgamesummit.com/program/crafting-emotions-in-games-the-5-pillars-that-make-players-feel-2/
LOCATION:Main Stage (Regency B)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T093000
DTEND;TZID=America/Halifax:20250612T103000
DTSTAMP:20260421T143236
CREATED:20250529T104647Z
LAST-MODIFIED:20250606T161746Z
UID:4737-1749720600-1749724200@xpgamesummit.com
SUMMARY:XP Indie Pitch Competition
DESCRIPTION:Join us live at XP Game Summit 2025 for the XP Indie Pitch Competition where great ideas meet the people who can help bring them to life. \nCheer on five indie studios as they take to the stage to pitch their game to a three judge panel made up of publishers and investors\, all competing for the title of Best Pitch at XP Game Summit 2025\, and two VIP All Access Passes\, unlocking access to every upcoming XP business to business event across Canada in 2026! \nGet a front-row seat to see how deals begin\, what makes a winning pitch\, and what’s next in indie.
URL:https://xpgamesummit.com/program/xp-indie-pitch-competition-2/
LOCATION:Main Stage (Regency B)
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Halifax:20250612T092000
DTEND;TZID=America/Halifax:20250612T093000
DTSTAMP:20260421T143236
CREATED:20250529T104646Z
LAST-MODIFIED:20250610T153245Z
UID:4736-1749720000-1749720600@xpgamesummit.com
SUMMARY:Opening Remarks
DESCRIPTION:The opening remarks will set the stage for two dynamic days at the XP Game Summit\, welcoming attendees from across the game development ecosystem. The address will highlight the opportunities ahead for learning\, collaboration\, and innovation\, while celebrating the talent and creativity driving the future of the industry.
URL:https://xpgamesummit.com/program/opening-remarks-2/
LOCATION:Main Stage (Regency B)
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